GTA 6 launches with 80+ confirmed vehicle models across expanded classes — including electric vehicles with charging mechanics, submersibles, airboats, ultralight gliders, and work vehicles, alongside returning franchise icons.
Key Facts
Total Vehicles
80+ models confirmed at launch — more expected post-launch via updates
Electric Vehicles
EVs confirmed with charging station mechanics — range anxiety is a deliberate gameplay element
Water Vehicles
Airboats, swamp skiffs, submersibles, and jet skis — reflecting Leonida's wetland geography
Aircraft
Helicopters, fixed-wing planes, ultralight gliders, and seaplanes — all with reworked flight physics
Work Vehicles
Dump trucks, cranes, airboats, and ATVs with functional cargo mechanics for missions
Returning Icons
The Infernus, Cheetah, Banshee, and Sultan RS confirmed — all with next-gen visual overhauls
Full Breakdown
- Electric vehicles have a range meter and require charging at stations — running out of charge mid-chase is a scripted story moment.
- The Infernus returns as the game's hero supercar — redesigned to look like a modern hybrid hypercar.
- Submersibles can dive to the ocean floor in the Keys region — used in at least one confirmed heist approach.
- Vehicle customisation is significantly deeper: full body kits, engine swaps, suspension geometry adjustments, and livery editors all confirmed.
- Horses return in rural Leonida — used for traversal in Act 1 before Vice City's vehicle options open up.
- Airboats are central to swamp navigation in the Grassrivers area — several story missions require them specifically.
- All vehicles have modelled interiors with working gauges, radio controls, and passenger animations.
"Every vehicle in GTA 6 was designed to feel like it belongs in the world — not just a mode of transport." — Rockstar Vehicle Lead, GameSpot 2026
GTA 6's vehicle roster is the most geographically contextual in franchise history — reflecting Leonida's mix of urban streets, rural swamps, coastal waters, and mountain wilderness.